contentsall 27 pages
rhr — documentationrobinhood chain
27 pages in six parts
The house rules, in plain words.
How a game works, how the spin is proven, where your money sits, and what the contracts can and cannot do. The contracts are unaudited, so read before you play.
getting started
- 01 What RHR is. RHR is a six-seat cartoon Russian roulette table game played for real USDG on Robinhood Chain, with every spin committed before the first click and checkable afterwards.
- 02 Connecting a wallet. You connect an EVM wallet and sign in with one free signature, because there are no accounts, passwords or emails.
- 03 Loading up (deposits). Loading up means depositing USDG into the on-chain vault, which takes one or two wallet confirmations and a short wait.
- 04 Your stash and cashing out. Your stash is the balance behind every table, you cash out with a signed withdrawal voucher, and an escape hatch exists if the server ever disappears.
fairness & security
- 05 The provably fair spin. Every game is committed before the first click, mixed with seeds from your own browser, and revealed afterwards so you can re-derive and check it yourself.
- 06 Custody and your money. Games run off-chain for speed, but your balance lives in an on-chain vault with strict rules, and this page is honest about what those rules cannot cover.
- 07 Contracts. A map of every RHR contract, what each can and cannot do, and who holds which key, with addresses published after deployment.
- 08 Rake. Rake is a flat percentage of what is won, set by tier, and this page works the arithmetic through with real numbers at every tier.
rewards & progression
- 09 The $RHR token. $RHR is an optional token with staking, perks and a daily buyback, it is not launched yet, and it comes with no promise of returns.
- 10 Rakeback. Rakeback credits part of the rake your games generate back to your stash, at a rate that rises with lifetime volume and can be boosted.
- 11 Staking. Lock $RHR for 3 to 30 days to earn a share of the USDG that arrives for stakers, with no promise of any return.
- 12 Buyback and burn. A tenth of what the fee splitter receives is spent each day to buy $RHR back and burn it, within strict price and spending guards.
- 13 XP and levels. Your level comes from lifetime volume wagered, it unlocks titles and level achievements only, and dares add XP without changing the formula.
- 14 Achievements. Twenty-three achievements, each unlocking a hood skin you can equip, alongside eight default skins that everyone has.
- 15 Leaderboard. The leaderboard ranks players by net profit over a day, a week or all time, filtered by tier, once they have played at least five games.
- 16 The jackpot. A daily prize pool drawn at 00:00 UTC from a committed seed and a future Ethereum block hash, claimed on-chain within 24 hours.
- 17 Hood NFTs and perks. Russian Hoods are on-chain generative hood NFTs whose best tier boosts rakeback, staking weight and jackpot tickets, with no promise of resale value.
playing
- 18 How a game works. From taking a seat to the payout and the reveal, step by step, with the timings, the six tiers and what happens when a game is cancelled or aborted.
- 19 Classic and Last Hood Standing. Classic plays one round and one hood loses, Last Hood Standing repeats rounds until one hood is left, and a real four-player game is worked through both ways.
- 20 At the table. What you can do on your turn, what a dare really costs, how AFK and autopilot work, and the chat, sound and accessibility options.
- 21 Private rooms. A private room is a table for your own group, with a custom buy-in, a PIN-protected link and the same fair spin as the public tables.
tournaments
- 22 How hood games work. Hood games are Last Hood Standing tournaments with set formats, an entry fee on top of the buy-in, full refunds if an event is cancelled, and prizes paid automatically.
- 23 Brackets and tables. How players move through an SNG6 and a CUP36, which finishing places pay, and the exact odds if everyone clicks once.
- 24 Prizes and payouts. The payout shares for SNG6 and CUP36, worked through with real numbers, plus the entry fee, refunds, free rolls and what an entry costs on average.
reference
- 25 FAQ. Short answers to the questions people ask most about wallets, fairness, money, playing and rewards, each with a link to the full page.
- 26 Glossary. Every term RHR uses in the app and these docs, in plain words, with a link to the page that explains it properly.
- 27 Responsible play and safety. How to keep RHR a game, with limits, cool-off and self-exclusion that the server enforces, where to get help, and why real firearms are not a game.